Information Devlog (12/31/2021)


Fixed some bugs dealing with changing the default tumbleweed model to hands for the VR Player.

I decided that I wanted to change how the controller players spawn by having them join in the main menu and push them into the different Game Mode scenes. This also allows me to better allow player customization, thinking on it now the HauntedMesa GameMode will need thinking on how customization may work, as well as the TrainGalaga Game Mode.

I am trying to make the Main Menu feel more like a "Hub" or a "Home", possibly a good ole' duck shoot gallery for the VR Player to have downtime in-between play sessions.

Lastly for today, I am considering having in-game currency that the player can obtain by playing the game. This would be used to unlock cosmetics for the VR Player model and controller player model. (Like Colors and hats or nick-nacks)
OBSOLUTELY WILL NOT BE MICROTRANSACTIONS!!!
AAA Devs: MicroTransactions.
Me: Screw That Noise!

Also Easter Eggs!
YAY!

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